- Member of NVIDIA Research since 2007, NVIDIA Research1
Samuli Laine joined NVIDIA Research in 2007, and NVIDIA's page says Laine's research has ranged from photorealistic and real-time rendering to voxel-based graphics, GPU ray tracing, and 3D content creation, with a current focus on deep learning and its applications in computer graphics. Laine is first author of "Modular Primitives for High-Performance Differentiable Rendering", the paper behind NVIDIA's nvdiffrast PyTorch library. Laine is also a co-author of the StyleGAN, StyleGAN3, EDM, and EDM2 generative model papers, whose official implementations NVIDIA publishes in its NVlabs GitHub organization.12345678
At a glance
- Current role
- Member of NVIDIA Research since 2007
- Company
- NVIDIA
- Sector
- Company
- Work listed
- 2
- Sources cited
- 12
- Profile reviewed
Career
Samuli Laine joined NVIDIA Research in 2007 after completing a PhD at Helsinki University of Technology. NVIDIA's profile says Laine's research has ranged from photorealistic and real-time rendering to voxel-based graphics, GPU ray tracing and 3D content creation, and that Laine now focuses on deep learning and its applications in computer graphics.1
Research
With Timo Aila, Laine wrote "Temporal Ensembling for Semi-Supervised Learning" (2016), and Laine was a co-author of Noise2Noise (2018), which trains image restoration networks without clean target images. Laine is also first author of "Modular Primitives for High-Performance Differentiable Rendering" (2020), the paper behind NVIDIA's nvdiffrast, a PyTorch library of primitive operations for rasterization-based differentiable rendering.91023
Laine has co-authored a line of image generation papers with Tero Karras and colleagues: progressive growing of GANs (2017), the style-based generator StyleGAN (2018), StyleGAN2 (2019) and the alias-free StyleGAN3 (2021). In diffusion models, Laine co-authored EDM (2022), which maps out the design space of diffusion-based generative models, and EDM2 (2023), which analyzes and improves their training dynamics; the official EDM2 implementation is published in NVIDIA's NVlabs GitHub organization.114125678
Work and contributions
nvdiffrast Published research
First author of "Modular Primitives for High-Performance Differentiable Rendering" (2020). The nvdiffrast repository, a PyTorch library of primitive operations for rasterization-based differentiable rendering, lists Laine first and is made available under the NVIDIA Source Code License.23
StyleGAN and EDM generative models Published research
Second author of the 2018 StyleGAN paper and co-author of StyleGAN3 (2021), EDM (2022), and EDM2 (2023) with Tero Karras, Miika Aittala, Timo Aila, and others. The EDM2 repository releases code and pretrained models under CC BY-NC-SA 4.0.45678
Timeline
- Joined NVIDIA Research after a PhD at Helsinki University of Technology.1
- Co-authored "Temporal Ensembling for Semi-Supervised Learning" with Timo Aila.9
- Co-authored "Progressive Growing of GANs for Improved Quality, Stability, and Variation".11
- Co-authored "Noise2Noise: Learning Image Restoration without Clean Data".10
- Co-authored StyleGAN, a style-based generator architecture for GANs.4
- Co-authored StyleGAN2, "Analyzing and Improving the Image Quality of StyleGAN".12
- First author of the nvdiffrast paper on modular primitives for differentiable rendering.2
- Co-authored "Alias-Free Generative Adversarial Networks" (StyleGAN3).5
- Co-authored EDM, "Elucidating the Design Space of Diffusion-Based Generative Models".6
- Co-authored EDM2, on the training dynamics of diffusion models.7
Where they work
- NVIDIA 43 people in the wiki
Related people
- David LuebkeAlso at NVIDIA
- Tero KarrasAlso at NVIDIA
- Ming-Yu LiuAlso at NVIDIA
- Miika AittalaAlso at NVIDIA
- Sanja FidlerAlso at NVIDIA
- Patrick EsserImage, video, and 3D generation · Computer vision
- Richard ZhangComputer vision · Image, video, and 3D generation
- Jun-Yan ZhuImage, video, and 3D generation · Computer vision
- Angjoo KanazawaComputer vision · Image, video, and 3D generation
- Bichen WuComputer vision · Image, video, and 3D generation
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References
12 sources · profile reviewed Oct 21, 2026 · data updated Oct 21, 2026
- Samuli Laine — NVIDIA Research
- Modular Primitives for High-Performance Differentiable Rendering (arXiv 2011.03277)
- NVlabs/nvdiffrast README (NVIDIA Source Code License)
- A Style-Based Generator Architecture for Generative Adversarial Networks (arXiv 1812.04948)
- Alias-Free Generative Adversarial Networks (arXiv 2106.12423)
- Elucidating the Design Space of Diffusion-Based Generative Models (arXiv 2206.00364)
- Analyzing and Improving the Training Dynamics of Diffusion Models (arXiv 2312.02696)
- NVlabs/edm2 README (EDM2 and Autoguidance; CC BY-NC-SA 4.0)
- Temporal Ensembling for Semi-Supervised Learning (arXiv 1610.02242)
- Noise2Noise: Learning Image Restoration without Clean Data (arXiv 1803.04189)
- Progressive Growing of GANs for Improved Quality, Stability, and Variation (arXiv 1710.10196)
- Analyzing and Improving the Image Quality of StyleGAN (arXiv 1912.04958)